EM

Projects

Selected research, systems, frontend, and infrastructure work. Click a project card to open a larger project view, or click a project title to go directly to the live/site location.
Generative models · High energy physics 01

particleGPT

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A GPT-style modeling pipeline for particle collision events: tokenization, training, sampling, untokenization, validation, metrics, and analysis.

ML systems · Interactive tooling 02

Scaling laws visualizer

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A technical design tool for reasoning about compute, data, model size, and expected loss from scaling-law papers.

Unreal Engine · C++ 03

Realtime gameplay systems

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Gameplay, networking, rendering-adjacent, and desktop tooling work built around performance, correctness, and iteration speed.

AWS · Databases · Auth · Serverless 04

Cloud-backed applications

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Backend systems using GameLift, RDS, DynamoDB, Cognito, Lambda, SNS, S3, and related infrastructure pieces.

Evaluation · Simulation · Analysis 05

HEP metrics lab

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Placeholder project for generative-model evaluation, detector-inspired plots, and comparison metrics for physics event data.

Sequence design · Data tooling 06

Tokenizer workbench

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Placeholder project for experimenting with event-stream tokenization, starter prompts, sequence packing, and reversible data transforms.

C++ · Profiling · Runtime systems 07

Latency notebook

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Placeholder project for profiling notes, frame-time experiments, memory behavior, and low-latency systems engineering patterns.

AWS · Data pipelines · Tooling 08

Research infra atlas

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Placeholder project for backend architecture, AWS infrastructure, experiment tracking, data movement, and research tooling systems.